In this one day Magic Bullet Suite course, you will learn how to use the plugin to create complex grading, colour correction, and specific film stock looks. You will learn about using colour wheels, creating moods, changing the time of day, adding film grain and much more.The full breakdown of the course is below. Magic Bullet is a part of the Red Giant family of plugins and integrates fully with After Effects, Premiere Pro and many more video applications. If you're unsure if this will work with your system, you can CHECK COMPATIBILITY here.
Magic Bullet will dramatically increase your workflow speed by changing settings in one click, which would typically be achievable by much more work.
We work extensively in partnership with Maxon on our Red Giant course curriculums, ensuring that you the student, are put into the best possible position when studying with us.
Finally, we offer six months of email support on all of our courses. If you get stuck on something (as long as it's in your course outline), drop us an email, and your trainer will get back to you with a solution.
01.) Introducing Cinema 4D
02.) Layouts and workspaces
03.) Viewports management and settings
04.) Attributes and object panels
05.) Secondary panels
06.) Real time workflows using the Designer
07.) Designer shortcuts
08.) Custom presets
09.) Multiple systems in the same 3D space
10.) Custom particle types and faster rendering
11.) Animating particles with graphs
12.) Constraining particles with layers
13.) Controlling particle colours with layers
14.) Using OBJ’s with particles
15.) Using AE lights and shading
16.) Animating OBJ’s with particles
17.) Light emitters in Trapcode Particular
18.) Position Subframe setting
19.) Controlling 3D light emitters
20.) Best rendering practices
21.) Relative Emission Rate workflow
22.) Custom sprite workflows
23.) Customising system presets
24.) Fluid Physics simulation overview
25.) Creating realistic steam and clouds
26.) Motion Sketch parenting
27.) Aux systems for advanced designs
28.) Optimal OBJ workflows
29.) Automating sprite animation
30.) Avoiding pre-comps in AE
31.) Particular native text emitters
32.) Embedding particle effects in .mogrt files
We always have a maximum of six delegates in our classrooms which will give you more one on one time with the instructor.
You are encouraged to ask us examples of how to do things that you need to learn for you role. We try and tailor a portion of the day to accommodate this, so that everybody leaves with relevant knowledge suited to their job.
Our trainers are all Maxon certified and more importantly, have worked in relevant roles using all of the software they teach. We check all of our trainers credentials thoroughly before we employ them, to give you the student, the very best learning experience.
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We are always on the lookout for qualified trainers. Please get in touch if this is you.
We have established a good rate with a nationwide hotel for those staying overnight for one of our courses.